
Ramon Sohei
URSALIS LOGISTICS GROUP Villore Accords
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Posted - 2012.05.22 18:57:00 -
[1] - Quote
Immortis Vexx wrote:To those of you who are just finding out about the unified inventory. This feature has been live on the test server for weeks now. In addition to that it has been announced on the forums for even longer. It is completely ridiculous of you to be so angry/upset over a feature that you should have known was coming. Note that I am *NOT* talking about those of you who are having problems with it, just those that didn't bother to give feedback or test it.
Regarding the release problems, I understand that it is frustrating to not have all the things working 100% but please name an expansion that has been bug free? Name one from any MMO that has been bug free? They don't exist! NO one does it 100% right, not Blizzard, Bioware, Sony, etc. It sucks, and I really want everything to work right but this kind of project is not a science, its an art. Chill out, give them time, and continue the feedback. In the meantime, work with what ya got.
Part of the problem is that we do not have enough people testing on the test server. I myself am just as guilty of this as anyone. Some problems only present themselves under certain conditions and having just 100 people on a test server doesn't give the variety of situations necessary to expose bugs. Lets all commit to being on the test server more so that we can help CCP work toward smoother releases in the future.
Vexx
Sorry but I took the bait... (I know people in a couple of companies who do QA and also work closely to a team that does QA where I work at)
The Unified Inventory feature I agree has been in the works, mentioned in the forums, and even in the Inferno main web page. Therefore, it should not be a surprise to anyone. The problem is with the Inferno site that does not link the dev blog that explains the changes: http://www.eveonline.com/inferno/unified-inventory-ftr/ . If you click on the link it only shows you a pic of what it looks like instead of the dev blog http://community.eveonline.com/devblog.asp?a=blog&nbid=28637 So, I can see why people are upset when no documentation is readily showing on their main site. CCP please update the site.
About the statements that: "we do not have enough people testing on the test server" and "100 people on a test server doesn't give the variety of situations necessary to expose bugs".... Sorry, but those statements are not valid. If you want to stress test the server, then sure you need more people. But when you really look at all the changes and features CCP has put in this release you don't need more than 10 or 15 testers. For that matter, I am guilty of not doing QA for CCP. But I don't get paid for it. The little time I play Eve is to have fun; not work a second job. I'm sure CCP has a cadre of QA testers in a functional test system to do this and drafted documentation for the testers to follow from A through Z the 97% of all actions related to the new feature at the UI layer. If a new release on Singularity is tested for this purpose, 100 people is too many (by a factor of 5x). The issue people talking about inventory windows popping up after jumping to another system and when undocking, this would have been found easy during testing. Makes me wonder how the Unified Inventory was this tested prior to Inferno.
Cheers, Ramon |